Welcome to Project Playtime Command List!


--Updates and info--

2.0.2 Patch Note
Commands Last Updated: 6/9/2023
Game Version/Update: 6/2/2023
Message: I tested almost everything here and they work. Have fun!


--Bookmarks!--

Use Ctrl + F for find for easier and faster navigation.- Tips
- Console Commands
- Gameplay
- Charater AI
- Lighting
- Puzzels
- Maps
- Rendering


--Tips--

Use Ctrl + C and Ctrl + V for easy copy-paste command.
Use Up and Down arrow keys to view previous commands. It saves time!
Console Command Doesn't Open? Re-open the game and use Unreal Unlocker again.When you're putting any command in, Don't have a space at the end.Use this if the commands do not work, besides spawning entities/objects:enablecheats 1


--Console Commands--


CommandsInfo
ToggleDebugCameraNoclip/Fly/Ghostmode
TeleportInstantly moves you to the location aimed by your crosshair.
destroytargetEliminates the object or entity by directly looking at it. Note that this ability may not be effective on all targets.
destroypawnsDeletes All Entities
killFunctions similarly to destroytarget.
playersonlyFreezes all, maintaining animations without any movement or interaction.
Slomo xAdjusts the game speed for everyone, affecting both movement and the game timer.
DemoSpeedAdjusts the you're player speed, affecting only you're movement speed.
Gamma xAllows you to modify the brightness level of your game.
ChangeSize xModifies character size for personal viewing.
Setname xChanges your name to avoid potential bans.
Say xAllows you to send messages in the chat as a monster, but you won't be able to see the chat yourself.
Fov 1-120+Adjusts your character's field of view.
PausePauses the game for everyone.
showReveals all elements within the world.
showdebugDisplays statistical information for location, character network, and more.
nextviewmodeYou can swap through between different viewmodes, such as lit, unlit, etc.
stat fpsShows FPS statistics.
stat unitProvides information on FPS, GPU, and other metrics.
stat levelDisplays statistics related to levels.
camera firstpersonEnables first-person camera view (Warning: May have significant bugs).
camera thirdpersonEnables third-person camera view (Warning: May have significant bugs).
godActivates God Mode for your character.
killparticlesRemoves particles from the game.
dumpticksShows all the actors in the level (BluePrints)
RestartLevelRestarts the current level or map in the game, resetting all progress and returning the player to the initial state.
ce EndLevelFinishes or completes the current level or map in the game, allowing the player to progress to the next level or conclude the current gameplay session.

--GamePlay--


Survivor

CommandsInfo
Summon BP_ToyPart_CSpawns a duplicate of the first needed toy.
Summon BP_ToyMachineDeposit_CInstantly spawns a Deposit Machine.
Summon BP_Locker_CSpawns a Locker for Hiding.
Summon BP_PullDownDoor_CPlaces a Pull Down Door.
Summon BP_NetworkDashHandle_CSpawns a DashHandle for network activation.
Summon BP_NetworkSwingHandle_CSummons a SwingHandle for network activation.
Summon BP_TrainCall_CCalls the Train from across the map.
Summon BP_ToyMachine_CSummons the final pull-down lever for end game.
Summon BP_WormholeEntrance_CInstantly creates a Wormhole for saving teammates.
Summon BP_PuzzlePowerSource_CFixes power source packs.

Monster

CommandsInfo
Summon BP_BabyHuggy_CSpawns an Alert Huggy.
Summon BP_WebProjectile_CCreates a web projectile from Mommy.
Summon BP_WormholeEntrance_CThrows the Survivor into a Wormhole without walking to one.

Other

CommandsInfo
Summon BP_MenuPlayerController_CAdds fake players to fill your lobby.

--Charater AI--


Characters

CommandsInfo
Summon BP_HuggyJumpscare_CClient-sided T-posing Huggy.
Summon BP_PlayerPreview_CClient-sided T-posing Player.
Summon BP_MonsterContainer_CPosing Monsters Container.
Summon BP_CustomizationMenuCharacter_CPreview your own avatar costumes.

AI Characters

CommandsInfo
Summon BP_NetworkCharacter_CSpawns a player-like character with idle animations, sounds, and no movement.
Summon BP_NetworkHuggy_CSpawns a player-like Huggy character with idle animations, sounds, and no movement.
Summon BP_NetworkMommy_CSpawns a player-like Mommy character with idle animations, sounds, and no movement.
Summon BP_NetworkBoxy_CSpawns a player-like Boxy character with idle animations, sounds, and no movement.
ce DebugSpawnHuggy(OnlyWorksInTutorial) Spawns in multiple huggies as many times as you put it in.

--Lighting--


CommandsInfo
Summon BP_CeilingLight_CIlluminates areas from the ceiling. (Look up)
Summon BP_IndustrialLight_CProvides lighting for areas.
Summon BP_IndustrialLight1_COffers lighting for areas.
Summon BP_RecycleMill_Lighting_CIlluminates areas in the Recycle Mill.

--Puzzels--


CommandsInfo
Summon BP_PuzzlePillar_CSpawns a puzzle pillar.
Summon BP_Puzzle_Memory_CInitiates a memory puzzle.
Summon BP_Puzzle_Piano_CTriggers a piano puzzle.
Summon BP_Puzzle_Reflex_CActivates a reflex puzzle.
Summon BP_Puzzle_Maze_CStarts a maze puzzle.
Summon BP_Puzzle_Claw_CEngages a claw puzzle.
Summon BP_WireBoard_C(Leaked Puzzle) Summons a wire board puzzle.
Summon BP_WireConnect_C(Leaked Puzzle) Triggers a wire connection puzzle.

--Maps--


[For Multiplayer with Friends - StreamMap Method]

StreamMap (Map name): If you want to play with friends using the StreamMap method, first host a private game and invite your friends. Then, the host should input "StreamMap" followed by the desired map name. Each friend should do the same to synchronize their game.
Note: Ensure that everyone is on the same platform (UUU) for the StreamMap method to work correctly.

CommandsInfo
Open 0_Main_RecycleMillExplore the Recycle Mill
Open PlaytimeFactory_FloorExplore the Factory
open 0_Main_MisfitPitExplore the MisfitPit
Open MainMenu_NewMainMenu
Open MainMenu_MP_MonsterMenuMonsterMenu
Open Map_01_MP_LobbyLobby
Open MP_Tutorial_SurvivorSurvivor Tutorial
Open MP_Tutorial_MonsterMonster Tutorial
Open Map01_WuggyHoleWuggyHole
Open PlaytimeFactory_SkylightFactory Skylight
Open Blockout_Map_07Theater Blockout
open Test_CosmeticsNot sure yet.

--Rendering--


CommandsInfo
sg.PostProcessQuality 0Removes all filters from the post-processing effects.
r.MotionBlurQualityControls the intensity of motion blur. Higher values (up to 5) increase the blur effect.
r.MotionBlur.AmountAdjusts the amount of motion blur.
r.BloomQualityControls the quality of bloom effects. Higher values (up to 5) increase the bloom intensity.
r.DepthOfFieldQualityControls the quality of depth of field effects. Higher values (up to 5) increase the depth of field effect.
r.EyeAdaptationQualityAdjusts the brightness of the game. Set it to <=0 for darker visuals. Higher values (up to 3) increase the brightness.
sg.ShadowQualityControls the quality of shadows. Higher values (up to 5) improve shadow detail.
sg.TextureQualityAdjusts the texture quality. Set it to 0 for the lowest quality and 4 for the highest quality.
r.SetResSets the screen resolution to the specified values. Choose from the provided options.
r.AmbientOcclusionRadiusScaleAdjusts the screen space ambient occlusion (SSAO) effect. Higher values (up to 1) increase the effect.
r.AOQualityControls the quality of ambient occlusion. Higher values (up to 2) improve the quality.
r.PostProcessAAQualityControls the quality of post-process anti-aliasing (FXAA). Higher values (up to 6) increase the quality.
r.ScreenPercentageAdjusts the rendering resolution as a percentage of the screen size. 0 is the lowest, and 100 is the maximum. Going over 100 reduces performance significantly (not recommended).
r.ViewDistanceScaleAdjusts the view distance scale for objects. Experiment with values like 0.0, 0.00, 0.000 for customized view distance.
r.LandscapeLODBiasAdjusts the level of detail for landscapes. Higher values (up to 100) can lead to unusual visual glitches.
r.RefractionQualityControls the quality of refraction and reflection effects. Set to 0 to disable reflections, and 1 to enable them.
r.Shadow.MaxResolutionChanges the resolution of shadows. Values range from 10 to 100.
r.Shadow.PerObjectAdjusts the shadow quality for objects. Values range from 0 to 10.
r.SimpleForwardShadingEnables or disables simple forward shading.
r.SSR.QualitySet to 0 to disable screen space reflections (SSR).
r.VolumetricFogSet to 0 to disable volumetric fog effects.